
przeczytalem o niej ze ma wypasiona grafe itp a malo zajmuje :|
jak ktos cos wie niech da znac

:shock: :shock:
screen z gry:
http://members.lycos.co.uk/tomko222/downlo4.jpg
progmaniak napisał(a):prosze o FULL wersje a nie jakies beta alfa
3. system requirements
----------------------
.kkrieger requires a relatively high-end machine to run properly. To be
precise:
- A 1.5GHz Pentium3/Athlon or faster.
- 512MB of RAM (or more)
- A Geforce4Ti (or higher) or ATI Radeon8500 (or higher) graphics card
supporting pixel shaders 1.3, preferably with 128MB or more of VRAM.
- Some kind of sound hardware
- DirectX 9.0b
We've done some testing to ensure it runs on all hardware meeting those
requirements we could get, and we checked it runs on all major supported
configurations with current drivers, but with some graphics card/driver
combinations it might screw up. In case you have problems, please try
getting the most recent driver release from your vendor, and only if the
problem persists contact us (refer to the contact section).
however, there's bad news: due to an unnoticed build error in the actual released version of .kkrieger, there are severe shadow bugs on Geforce4 and Radeon8500/9000 cards. the game should be playable, but everything will be way to dark.
the full list of known bugs (which will of course be fixed in the final version) is:
shadow bugs on GeForce4 and Radeon8500/9000 cards.
"everything is red" bug on some NVidia Card/Driver combinations.
sudden big framerate drops that go away when a certain monster gets killed.
several collision bugs.
alt-tab doesn't work properly.
crashes during the "loading" phase.
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