http://zapodaj.net/3928d340cdb67.png.html
RELICCOH started at 2014-08-09 23:30
OS NT 6.1 (sp1.0) x64, 4063MB Physical Memory, 2303 Physical Available, 3950 Virtual Available
RUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer
WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch
USER Sławek
23:30:06.17 2 Logical Processors detected
23:30:06.17 Multithreading Enabled
23:30:06.17 THREAD: Hyper-Threading Technology Processors are not detected.
23:30:06.17 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
23:30:06.17 XTHREAD: Main thread now used as XThread 0
23:30:06.17 XTHREAD: Spawned thread on processor 1
23:30:06.17 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
23:30:09.93 GAME -- Company Of Heroes, 2.700.2, Build test.2.700.2, Type test, Language polish
23:30:10.36 MOD -- Mounting Eastern_Front_DLC1, 1.0
23:30:10.47 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
23:30:10.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.50 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
23:30:10.52 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.55 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
23:30:10.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.55 MOD -- Mounting Eastern_Front_DLC2, 1.0
23:30:10.58 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
23:30:10.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.60 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
23:30:10.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.62 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
23:30:10.62 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.64 MOD -- Mounting Eastern_Front_DLC3, 1.0
23:30:10.67 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
23:30:10.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.69 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
23:30:10.69 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.71 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
23:30:10.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.71 MOD -- Mounting Eastern_Front_OPS, 1.0
23:30:10.75 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
23:30:10.75 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.75 MOD -- Mounting Eastern_Front, 1.0
23:30:10.85 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
23:30:10.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.91 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
23:30:10.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.91 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\'
23:30:10.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.23 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
23:30:11.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.27 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.27 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
23:30:11.27 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.27 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\Polish\Data\'
23:30:11.27 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.29 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\Polish\Data\'
23:30:11.29 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.57 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
23:30:11.57 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.59 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\Polish\Data\'
23:30:11.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
[Cope FactionFix] - DLL loaded
[Corsix LuaExtCore] Initialising
[Corsix LuaExtCore] Found Lua's loadfile at 0x72E6F957
[Corsix LuaExtCore] Lua's loadfile patched
[Corsix LuaExtCore] Self-test completed
23:30:12.37 GAME -- Resetting fp control word.
23:30:37.94 WW2Mod -- PropertyBagManager Loaded in 25.576000s
23:30:38.26 AppInitNetwork::InitSteam: Initializing Steam...
23:30:38.26 AppInitNetwork::InitSteam: Steam has been initialized.
23:30:38.26 RLINK -- NetworkManager::Create - creating network manager
23:30:39.50 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
23:30:39.50 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
23:30:39.54 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
23:30:39.54 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
23:30:39.67 RLINK -- WinTransport - Host Name: Slawek-VAIO, aliases: , type=AF_INET, len=4
23:30:39.67 RLINK -- WinTransport - Host IP Address #0: 192.168.1.100
23:30:39.67 RLINK -- WinTransport - Host IP Address #1: 25.162.223.34
23:30:39.67 RLINK -- WinTransport - WARNING, MultipleNetwork adapters may cause problems
23:30:39.67 RLINK -- WinTransport - Interface #0: ip:192.168.1.100, broadcast:192.168.1.100, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
23:30:39.67 RLINK -- WinTransport - Interface #1: ip:25.162.223.34, broadcast:25.162.223.34, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
23:30:39.67 RLINK -- WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
23:30:39.67 RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
23:30:39.67 RLINK -- SessionManager - Peer Header Size = 15 bytes
23:30:39.67 RLINK -- SessionManager - Game Data overhead = 4 bytes
23:30:39.67 RLINK -- SessionManager - Proxy overhead = 7 bytes
23:30:39.67 RLINK -- AutomatchInternal: Instantiating
23:30:39.67 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
23:30:39.67 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
23:30:39.67 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
23:30:39.67 RLINK -- RLink::ThreadFunction - Entering network thread function...
23:30:39.70 Loaded 589 badwords from data:OnlineConfig\Badwords.lua
23:30:39.70 RLINK -- MessageInternal::CreateChannel: Created channel 00000000
23:30:39.70 RLINK -- MessageInternal::CreateChannel: Created channel 00000001
23:30:39.70 RLINK -- MessageInternal::CreateChannel: Created channel 00000002
23:30:39.70 RLINK -- MessageInternal::CreateChannel: Created channel 00000003
23:30:39.70 RLINK -- MessageInternal::CreateChannel: Created channel 00000004
23:30:39.70 RLINK -- MessageInternal::CreateChannel: Created channel 00000005
23:30:39.70 RLINK -- MessageInternal::CreateChannel: Created channel 00000006
23:30:39.72 GAME -- Available memory: 4063MB Physical RAM, 4061MB Pagefile, 4095 Virtual Address Space
23:30:42.90 DLLDriverLinker -- Adding driver 'spDx10.dll'.
23:30:43.21 DLLDriverLinker -- Adding driver 'spDx9.dll'.
23:30:43.21 DLLDriverLinker -- 2 DLL drivers found.
23:30:43.66 SPDx10 -- Adapter [ATI Mobility Radeon HD 4500/5100 Series]: 505MB dedicated video memory, 0MB dedicated system memory and 1775MB shared system memory.
23:30:49.85 DLLDriverLinker -- 2 DLL drivers found.
23:30:50.03 SPOOGE - Driver[DirectX9 rendering device] version[4,36]
23:30:50.03 GAME -- Resolution set to 1366x768 (fullscreen).
23:30:50.14 SPDx9 -- Driver Name = aticfx32.dll Desc = ATI Mobility Radeon HD 4500/5100 Series
23:30:50.14 SPDx9 -- Driver Vendor = 0x1002 Device = 0x9553 SubSys = 0x906B104D Rev = 0x0000
23:30:50.14 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 11.29
23:30:50.14 SPDx9 -- Driver GUID = {D7B71EE2-D613-11CF-9477-61B0BEC2C535}
23:30:51.03 SPDx9 -- 2264MB available Texture Memory
23:30:51.21 ShaderDatabase: using shader profile [ps30]
23:30:53.81 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
23:30:54.93 GameObjLoader 0abee760 - resetting counters
23:30:54.93 GameObjLoader 0abee760 - Created loader
23:30:54.93 GameObjLoader 0abee8c0 - resetting counters
23:30:54.93 GameObjLoader 0abee8c0 - Created loader
23:30:54.93 GAME -- Beginning FE
23:30:54.93 UIFrontEnd - Loading Front End
23:30:54.93 THREAD: Hyper-Threading Technology Processors are not detected.
23:30:56.08 SOUND -- Initializing ...
23:30:56.44 INNIMapDCA Key not found: sp_speechducker::time
23:30:57.71 SOUND -- Initialization completed!
23:30:57.71 UIFrontEnd - Initializing Forms
23:31:00.70 CampaignFilter::BindFilterSpecificWidgets()
23:31:00.99 Activating screen: MovieScreen
23:31:21.24 Activating screen: AppLoadingForm
23:31:21.24 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
23:31:23.55 GAME -- Loaded campaign 'Inwazja na NormandiÄ™' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
23:31:23.55 GAME -- Loaded campaign 'Wyzwolenie Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
23:31:23.56 GAME -- Loaded campaign 'Operacja Market-Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
23:31:23.57 GAME -- Loaded campaign 'Bitwa pod Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
23:31:23.59 GAME -- Loaded campaign 'Grobla' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
23:31:23.59 GAME -- Loaded campaign 'As TygrysĂłw' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
23:31:23.99 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 2750 ms
23:31:24.14 GAME -- Using player profile SLAWEK-VAIO
23:31:26.09 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
23:31:26.63 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
23:31:27.10 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 2958 ms
23:31:29.93 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
23:31:29.93 Activating screen: FEMovie
23:31:29.93 Activating screen: OnlineWidget
23:31:29.94 CRC & Version Info : 000002bc:62cfc203:9233461d eastern_front:700:factionfix.dll 1
23:31:29.94 Logging in using Steam credentials...
23:31:29.94 Activating screen: FE_mm_01
23:31:30.03 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
23:31:30.03 RLINK -- Requesting ticket
23:31:30.03 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.07 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.09 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.10 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.11 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.12 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.14 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.16 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.19 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.20 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.22 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.24 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.25 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.27 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.29 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.30 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.32 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.33 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.35 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.37 RLINK -- OnRequest app ticket returned N
23:31:30.37 RLINK -- SteamAuth received ticket at t=50703
23:31:30.37 RLINK -- SteamAuthManager::GetAuthToken state ID : 2
23:31:31.34 RLINK -- Found 1 profiles for account /steam/76561198126902235
23:31:31.34 RLINK -- Found profile: /steam/76561198126902235
23:31:31.35 THREAD: Hyper-Threading Technology Processors are not detected.
23:31:37.53 FEHelpers::DoScenarioSelection - Could not find current profile, using first scenario
23:31:37.53 Activating screen: MessageBoxPopup
23:31:37.53 RLINK -- starting online hosting
23:31:37.55 RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes
23:31:37.77 RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64
23:31:37.77 RLINK -- DBG - SockConnect: 0/s->stHandle=1988
23:31:37.77 RLINK -- DBG - SockConnect: 0/1988 connect deferred (in progress)
23:31:37.90 RLINK -- DBG - SockAnimateAll: socket 0/1988 connection complete.
23:31:38.05 RLINK -- battleserverrelay - Connected:
Connection [ 1/ 1] - local=192.168.1.100:55986, remote=54.208.245.53:50005, type=CONNECT, timeTookToConnectMS=280, silentTimeMS=0, lastSockError=0
23:31:38.08 RLINK -- Session::Initialize - info, initializing session object, using threads.
23:31:38.08 RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 0f1d15d8
23:31:38.08 RLINK -- Created Matchinfo for sessionID 11097568
23:31:38.08 RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
23:31:38.08 RLINK -- starting local hosting
23:31:38.08 RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
23:31:38.08 RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:192.168.1.100:6112;
23:31:38.08 RLINK -- Transport::OpenInternal request to WINaddr:192.168.1.100:6112;
23:31:38.09 RLINK -- Session::Host sid = A955E0, hostURL = , local addresses = WINaddr:192.168.1.100:6112;
23:31:38.09 RLINK -- Session::GetState - info, session [11097568]'s state changed to [2:STATE_CONNECTING].
23:31:38.09 RLINK -- ValidateCustomData: called with 483 bytes of custom data
23:31:38.09 RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:192.168.1.100:6112;, routes=WINaddr:192.168.1.100:6112;
23:31:38.09 RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER
23:31:38.11 RLINK -- Session::GetState - info, session [11097568]'s state changed to [3:STATE_CONNECTED].
23:31:38.11 RLINK -- Sending matchinfo change #2
23:31:38.11 RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
23:31:38.11 RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
23:31:38.12 RLINK -- hosting - Session is connected
23:31:38.13 RLINK -- local host PeerID 1 LOCL ack= 0 ( 0ms~0) unack= 3, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.100:6112;), pending=0, dead=0, RS#=0/2
23:31:38.13 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
23:31:38.13 RLINK -- HostAsync - completed with HostResult = 0
23:31:38.13 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
23:31:38.13 Activating screen: OnlineGameSetup
23:31:38.14 GameSetupForm::SetScenarioFile -- 2p_demyansk
23:31:38.21 GameSetupForm::OnMatchCategorySelected
23:31:38.21 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:31:38.22 GameSetupForm::OnMapSelected
23:31:38.22 GameSetupForm::SetScenarioFile -- 2p_demyansk
23:31:38.22 RLINK -- WorldWidePartyService::SetVisible -- FALSE
23:31:38.22 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:31:38.22 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:31:38.23 RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=B26B7AF49FD619F2 in use by existing peer (ignoring)
23:31:38.23 RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
23:31:38.23 Activating screen: RelicOnlineChat
23:31:38.24 Activating screen: RelicOnlineNewsScreen
23:31:38.26 Activating screen: RelicOnlineStatsScreen
23:31:38.26 Activating screen: Achievements
23:31:38.29 GAME -- Setting campaign state to 'coh'
23:31:38.29 GAME -- Closing state 'coh'
23:31:38.30 Activating screen: GameHistory
23:31:38.30 GAME -- Setting campaign state to 'coh'
23:31:38.30 GAME -- Closing state 'coh'
23:31:38.32 Activating screen: OnlineGameSetup
23:31:38.32 Activating screen: RelicOnlineTabs
23:31:38.32 Activating screen: ScreenTipPopup
23:31:38.32 GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event.
23:31:38.32 RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
23:31:38.32 RLINK -- Sending matchinfo change #49
23:31:38.33 RLINK -- SlotManager::GetStringFromSlots: compressed = 448 bytes / 1498 bytes
23:31:38.33 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:31:38.51 Activating screen: ScreenTipPopup
23:31:38.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:31:38.51 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:31:38.51 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:31:38.51 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:31:38.52 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 0]
23:31:38.52 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
23:31:38.52 PopulateGameInfoInternal - Team #0 Player Count: 1
23:31:38.52 PopulateGameInfoInternal - Team #1 Player Count: 1
23:31:38.52 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:31:38.52 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:31:38.57 GAME -- Setting campaign state to 'coh'
23:31:38.57 GAME -- Closing state 'coh'
23:31:38.59 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 270, transmitAckLastTimeMS 58927 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [ ]
23:31:40.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
23:32:05.52 GameSetupForm::OnMapSelected
23:32:05.52 GameSetupForm::SetScenarioFile -- 8p_danzig
23:32:05.57 RLINK -- WorldWidePartyService::SetVisible -- TRUE
23:32:05.57 RLINK -- WorldwideAdvertisementService::PublishSession -- Publishing Visible match
23:32:05.58 RLINK -- Sending matchinfo change #69
23:32:05.59 RLINK -- SlotManager::GetStringFromSlots: compressed = 441 bytes / 1498 bytes
23:32:05.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:05.74 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:05.74 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:05.74 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:05.74 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 0]
23:32:05.74 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:05.74 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
23:32:05.74 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:05.74 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
23:32:05.74 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:05.74 PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
23:32:05.74 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:05.74 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:05.74 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:05.74 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:05.84 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:05.85 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 270, transmitAckLastTimeMS 86185 | Peer ---E- M#00000000 Sack00000004 NSack00000000 (C0.0% S:0.0) [ ]
23:32:07.42 Activating screen: RaceSelectionPopup
23:32:08.26 RLINK -- Sending matchinfo change #70
23:32:08.27 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:08.27 RLINK -- WorldWidePartyService::SetVisible -- TRUE
23:32:08.27 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:08.27 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:32:08.27 RLINK -- SlotManager::GetStringFromSlots: compressed = 443 bytes / 1498 bytes
23:32:08.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:08.29 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:08.29 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:08.29 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:08.29 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:08.29 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.29 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
23:32:08.29 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.29 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
23:32:08.29 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.29 PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
23:32:08.29 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.29 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:08.29 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:08.29 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:08.39 RLINK -- Sending matchinfo change #71
23:32:08.41 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:08.42 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:08.42 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:08.42 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:08.42 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:08.42 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.42 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
23:32:08.42 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.42 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
23:32:08.42 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.42 PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
23:32:08.42 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.42 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:08.42 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:08.42 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:08.48 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:08.60 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:08.66 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 270, transmitAckLastTimeMS 88993 | Peer ---E- M#00000000 Sack00000006 NSack00000000 (C0.0% S:0.0) [ ]
23:32:08.92 Activating screen: DynamicPopupMenu
23:32:09.67 RLINK -- Sending matchinfo change #72
23:32:09.68 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:09.68 RLINK -- WorldWidePartyService::SetVisible -- TRUE
23:32:09.68 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:09.68 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:32:09.68 RLINK -- SlotManager::GetStringFromSlots: compressed = 450 bytes / 1498 bytes
23:32:09.69 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:09.69 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:09.69 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:09.69 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:09.70 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:09.70 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.70 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
23:32:09.70 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.70 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
23:32:09.70 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.70 PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
23:32:09.70 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.70 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:09.70 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:09.70 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:09.80 RLINK -- Sending matchinfo change #73
23:32:09.82 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:09.83 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:09.83 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:09.83 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:09.83 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:09.83 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.83 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
23:32:09.83 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.83 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
23:32:09.83 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.83 PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
23:32:09.83 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.83 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:09.83 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:09.83 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:09.87 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:10.01 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:10.06 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 90393 | Peer ---E- M#00000000 Sack00000008 NSack00000000 (C0.0% S:0.0) [ ]
23:32:10.33 Activating screen: DynamicPopupMenu
23:32:11.09 RLINK -- Sending matchinfo change #74
23:32:11.10 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:11.10 RLINK -- WorldWidePartyService::SetVisible -- TRUE
23:32:11.10 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:11.10 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:32:11.10 RLINK -- SlotManager::GetStringFromSlots: compressed = 450 bytes / 1498 bytes
23:32:11.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:11.13 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:11.13 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:11.13 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:11.13 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:11.13 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.13 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
23:32:11.13 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.13 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
23:32:11.13 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.13 PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
23:32:11.13 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.13 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:11.13 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:11.13 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:11.25 RLINK -- Sending matchinfo change #75
23:32:11.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:11.28 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:11.28 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:11.28 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:11.28 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:11.28 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.28 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
23:32:11.28 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.28 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
23:32:11.28 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.28 PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
23:32:11.28 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.28 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:11.28 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:11.28 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:11.33 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:11.48 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:11.51 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 252, transmitAckLastTimeMS 91839 | Peer ---E- M#00000000 Sack00000010 NSack00000000 (C0.0% S:0.0) [ ]
23:32:11.53 Activating screen: DynamicPopupMenu
23:32:12.35 RLINK -- Sending matchinfo change #76
23:32:12.36 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:12.36 RLINK -- WorldWidePartyService::SetVisible -- FALSE
23:32:12.36 RLINK -- WorldwideAdvertisementService::PublishSession -- Delisting Invisible match
23:32:12.36 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:32:12.36 RLINK -- SlotManager::GetStringFromSlots: compressed = 444 bytes / 1498 bytes
23:32:12.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:12.38 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:12.38 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:12.38 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:12.39 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:12.39 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.39 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
23:32:12.39 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.39 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
23:32:12.39 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.39 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
23:32:12.39 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.39 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:12.39 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:12.39 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:12.49 RLINK -- Sending matchinfo change #78
23:32:12.52 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:12.52 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:12.52 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:12.52 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:12.52 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:12.52 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.52 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
23:32:12.52 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.52 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
23:32:12.52 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.52 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
23:32:12.52 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.52 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:12.52 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:12.52 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:12.54 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:12.71 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:12.76 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 270, transmitAckLastTimeMS 93091 | Peer ---E- M#00000000 Sack00000012 NSack00000000 (C0.0% S:0.0) [ ]
23:32:12.93 Activating screen: RaceSelectionPopup
23:32:13.93 RLINK -- Sending matchinfo change #79
23:32:13.94 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:13.94 RLINK -- WorldWidePartyService::SetVisible -- FALSE
23:32:13.94 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:13.94 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:32:13.94 RLINK -- SlotManager::GetStringFromSlots: compressed = 448 bytes / 1498 bytes
23:32:13.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:13.95 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:13.95 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:13.95 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:13.95 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:13.95 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:13.95 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:13.95 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:13.95 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
23:32:13.95 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:13.95 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
23:32:13.95 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:13.95 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:13.95 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:13.95 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:14.06 RLINK -- Sending matchinfo change #80
23:32:14.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:14.08 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:14.08 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:14.08 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:14.08 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:14.08 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:14.08 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:14.08 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:14.08 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
23:32:14.08 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:14.08 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
23:32:14.08 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:14.08 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:14.08 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:14.08 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:14.10 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:14.29 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:14.32 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 94653 | Peer ---E- M#00000000 Sack00000014 NSack00000000 (C0.0% S:0.0) [ ]
23:32:14.50 Activating screen: RaceSelectionPopup
23:32:15.33 RLINK -- Sending matchinfo change #81
23:32:15.34 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:15.34 RLINK -- WorldWidePartyService::SetVisible -- FALSE
23:32:15.34 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:15.34 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:32:15.34 RLINK -- SlotManager::GetStringFromSlots: compressed = 448 bytes / 1498 bytes
23:32:15.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:15.35 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:15.35 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:15.35 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:15.36 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:15.36 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.36 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:15.36 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.36 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:15.36 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.36 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
23:32:15.36 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.36 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:15.36 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:15.36 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:15.46 RLINK -- Sending matchinfo change #82
23:32:15.49 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:15.49 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:15.49 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:15.49 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:15.50 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:15.50 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.50 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:15.50 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.50 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:15.50 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.50 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
23:32:15.50 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.50 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:15.50 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:15.50 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:15.51 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:15.65 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:15.73 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 270, transmitAckLastTimeMS 96059 | Peer ---E- M#00000000 Sack00000016 NSack00000000 (C0.0% S:0.0) [ ]
23:32:15.77 Activating screen: RaceSelectionPopup
23:32:16.52 RLINK -- Sending matchinfo change #83
23:32:16.53 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:16.53 RLINK -- WorldWidePartyService::SetVisible -- FALSE
23:32:16.53 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:16.53 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:32:16.53 RLINK -- SlotManager::GetStringFromSlots: compressed = 444 bytes / 1498 bytes
23:32:16.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:16.54 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:16.54 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:16.54 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:16.55 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:16.55 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.55 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:16.55 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.55 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:16.55 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.55 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6]
23:32:16.55 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.55 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:16.55 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:16.55 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:16.65 RLINK -- Sending matchinfo change #84
23:32:16.68 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:16.69 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:16.69 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:16.69 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:16.69 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:16.69 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.69 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:16.69 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.69 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:16.69 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.69 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6]
23:32:16.69 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.69 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:16.69 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:16.69 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:16.71 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:16.88 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:16.91 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 262, transmitAckLastTimeMS 97245 | Peer ---E- M#00000000 Sack00000018 NSack00000000 (C0.0% S:0.0) [ ]
23:32:17.18 Activating screen: RaceSelectionPopup
23:32:20.12 RLINK -- Sending matchinfo change #85
23:32:20.13 RLINK -- SlotManager::GetStringFromSlots: compressed = 444 bytes / 1498 bytes
23:32:20.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:20.15 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:20.15 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:20.15 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:20.15 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:20.15 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:20.15 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:20.15 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:20.15 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:20.15 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:20.15 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6]
23:32:20.15 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:20.15 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:20.15 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:20.15 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:20.34 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:20.38 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 100711 | Peer ---E- M#00000000 Sack00000019 NSack00000000 (C0.0% S:0.0) [ ]
23:32:22.28 RLINK -- Sending matchinfo change #86
23:32:22.29 RLINK -- SlotManager::GetStringFromSlots: compressed = 444 bytes / 1498 bytes
23:32:22.43 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:22.43 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1]
23:32:22.43 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:22.43 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:22.43 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:22.43 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:22.43 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:22.43 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:22.43 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:22.43 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:22.43 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6]
23:32:22.43 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:22.43 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:22.43 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:22.43 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:22.50 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:22.54 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 102877 | Peer ---E- M#00000000 Sack00000020 NSack00000000 (C0.0% S:0.0) [ ]
23:32:23.44 RLINK -- Sending matchinfo change #87
23:32:23.44 RLINK -- SlotManager::GetStringFromSlots: compressed = 444 bytes / 1498 bytes
23:32:23.46 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:23.46 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1]
23:32:23.46 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1]
23:32:23.46 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:23.46 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:23.46 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:23.46 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:23.46 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:23.46 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:23.46 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:23.46 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6]
23:32:23.46 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:23.46 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:23.46 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:23.46 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:23.65 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:23.70 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 104037 | Peer ---E- M#00000000 Sack00000021 NSack00000000 (C0.0% S:0.0) [ ]
23:32:24.34 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:24.34 RLINK -- WorldWidePartyService::SetVisible -- FALSE
23:32:24.34 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:24.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:24.35 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1]
23:32:24.35 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1]
23:32:24.35 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:24.35 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:24.35 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.35 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:24.35 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.35 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:24.35 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.35 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6]
23:32:24.35 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.35 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:24.35 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:24.35 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:24.35 RLINK -- WorldwidePartyService::SetMatchState - state 1 - updating server
23:32:24.35 RLINK -- WorldWidePartyService::SetVisible -- FALSE
23:32:24.35 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:24.35 RLINK -- WorldWidePartyService::SetJoinable -- FALSE
23:32:24.35 MatchSetup: Sending start game message!
23:32:24.35 GameSetupForm - Starting game
23:32:24.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:24.35 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1]
23:32:24.35 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1]
23:32:24.35 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:24.36 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:24.36 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.36 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:24.36 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.36 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:24.36 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.36 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6]
23:32:24.36 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.36 PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:24.36 PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:24.36 PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:24.36 PopulateGameInfo - random seed:[1407619944], guid:[{8631b0dd-532a-43a5-89a3-f69841801972}], sync level:[0]
23:32:24.36 Error loading [DATA:levelingCurve.lua]
23:32:24.36 Error loading [DATA:levelingCurve.lua]
23:32:24.37 Error loading [DATA:levelingCurve.lua]
23:32:24.37 Error loading [DATA:levelingCurve.lua]
23:32:24.37 Error loading [DATA:levelingCurve.lua]
23:32:24.37 Error loading [DATA:levelingCurve.lua]
23:32:24.38 Error loading [DATA:levelingCurve.lua]
23:32:24.38 Error loading [DATA:levelingCurve.lua]
23:32:24.38 MOD - Setting player (0) race to: allies_soviets
23:32:24.38 MOD - Setting player (0) race to: 2
23:32:24.38 ModDllSetup::PlayerSetRewardUnits - playerIndex 0...
23:32:24.38 adding reward 'upgrade\upgrade_allied_105'
23:32:24.38 adding reward 'upgrade\upgrade_british_comet'
23:32:24.38 adding reward 'upgrade\upgrade_soviets_is3'
23:32:24.38 adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer'
23:32:24.38 adding reward 'upgrade\upgrade_panzer_elite_jagdtiger'
23:32:24.38 adding reward 'upgrade\upgrade_soviets_kv1'
23:32:24.38 adding reward 'upgrade\upgrade_panzer_elite_nashorn'
23:32:24.38 adding reward 'upgrade\upgrade_axis_officer'
23:32:24.38 adding reward 'upgrade\upgrade_british_sas'
23:32:24.38 adding reward 'upgrade\upgrade_soviets_su_122'
23:32:24.38 adding reward 'upgrade\upgrade_axis_tiger_ace'
23:32:24.38 MOD - Setting player (1) race to: allies_soviets
23:32:24.38 MOD - Setting player (1) race to: 2
23:32:24.38 ModDllSetup::PlayerSetRewardUnits - playerIndex 1...
23:32:24.38 MOD - Setting player (2) race to: allies_soviets
23:32:24.38 MOD - Setting player (2) race to: 2
23:32:24.38 ModDllSetup::PlayerSetRewardUnits - playerIndex 2...
23:32:24.38 MOD - Setting player (3) race to: allies_soviets
23:32:24.38 MOD - Setting player (3) race to: 2
23:32:24.38 ModDllSetup::PlayerSetRewardUnits - playerIndex 3...
23:32:24.38 MOD - Setting player (4) race to: axis
23:32:24.38 MOD - Setting player (4) race to: 3
23:32:24.38 ModDllSetup::PlayerSetRewardUnits - playerIndex 4...
23:32:24.38 MOD - Setting player (5) race to: axis
23:32:24.38 MOD - Setting player (5) race to: 3
23:32:24.38 ModDllSetup::PlayerSetRewardUnits - playerIndex 5...
23:32:24.38 MOD - Setting player (6) race to: axis
23:32:24.38 MOD - Setting player (6) race to: 3
23:32:24.38 ModDllSetup::PlayerSetRewardUnits - playerIndex 6...
23:32:24.38 MOD - Setting player (7) race to: axis
23:32:24.38 MOD - Setting player (7) race to: 3
23:32:24.38 ModDllSetup::PlayerSetRewardUnits - playerIndex 7...
23:32:24.39 RLINK -- Sending matchinfo change #88
23:32:24.39 RLINK -- WorldwideAutomatchService::OnStartComplete - detected successful game start
23:32:24.39 RLINK -- Match Started - [00000000:0006629d /steam/76561198126902235], slot = 0, ranking = -1
23:32:24.41 APP -- Game Start
23:32:24.41 GAME -- Setting campaign state to 'coh'
23:32:24.41 GAME -- Closing state 'coh'
23:32:24.44 GAME -- Ending FE
23:32:24.44 UIFrontEnd - Unloading Front End
23:32:24.46 SOUND -- Shutting down ...
23:32:24.55 SOUND -- Shutdown completed!
23:32:24.57
23:32:24.57 GAME -- *** Beginning mission 8p_danzig (1 Humans, 7 Computers) ***
23:32:24.57
23:32:24.66 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 270, transmitAckLastTimeMS 104989 | Peer ---E- M#00000000 Sack00000023 NSack00000000 (C0.0% S:0.0) [ ]
23:32:24.96 GAME -- Recording game
23:32:25.05 Activating screen: GameLoadScreen
23:32:25.06 RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:25.87 THREAD: Hyper-Threading Technology Processors are not detected.
23:32:26.15 SOUND -- Initializing ...
23:32:26.88 SOUND -- Initialization completed!
23:32:26.92 PHYSICS: detected processor(s) capable of handling 2 threads.
23:32:27.01 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\8p_danzig'
23:32:27.01 MOD -- Using Mod 'Eastern_Front'
23:32:27.01 Unable to load/parse precache file [DATA:scenarios\mp\8p_danzig_precache.lua]
23:32:27.05 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation
23:32:27.05 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation
23:32:29.89 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 2864 ms
23:32:30.04 GameObjLoader - upgrading load_count from 0 to 1210
23:32:34.73 GameObjLoader - upgrading load_count from 1210 to 1968
23:32:34.74 PHYSICS -- Created node factory 'HVOK'
23:32:34.74 PHYSICS -- Created node factory 'DMMY'
23:32:39.01 RLINK -- local host PeerID 1 LOCL ack= 24 (476ms~28) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.100:6112;), pending=0, dead=0, RS#=23/23
23:32:39.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/2, Pdel=0/0, drop=0/0, data=21/22, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=35/39, PPrx=34/70, ping=0/0, Pfrg=0/0, rely=0/1, lb_p=13/13, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
23:32:41.01 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
23:32:58.86 RLINK -- BattleServerRelay::Process - 296 ms between calls!
23:32:59.38 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation
23:32:59.38 RLINK -- BattleServerRelay::Process - 482 ms between calls!
23:33:01.87 SPDx9 -- 2234MB available Texture Memory. Unable to create 2x2 texture.
23:33:02.29 GameObjLoader - upgrading load_count from 45 to 4668
23:33:02.80 RLINK -- BattleServerRelay::Process - 140 ms between calls!
23:33:23.54 GameObjLoader 0abee760 - resetting counters
23:33:23.54 GameObjLoader 0abee760 - LOAD_DONE
23:33:23.55 GAME - SessionSetup
23:33:25.07 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
23:33:25.08 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
23:33:25.08 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
23:33:28.65 GAME - CreateGEWorld in 5094 ms
23:33:28.68 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
23:33:28.91 GAME - SessionSetup finished in 5354 ms
23:33:28.91 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 5361 ms
23:33:28.93 GAME - WaterReflectionManagerSetup
23:33:28.93 GAME - WaterReflectionManagerSetup finished in 0 ms
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x070870e8
[Cope FactionFix] - patched @0x6422b9f0
[Cope FactionFix] - hooked @0x6422b9f1
[Cope FactionFix] - patched @0x6422add7
[Cope FactionFix] - hooked @0x6422add7
[Cope FactionFix] - Hook installed
23:33:30.61 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilateNoPop.scar] succeeded.
23:33:30.62 Sector 21 is a single cell, it can't have its border traced
23:33:30.62 Sector 23 is a single cell, it can't have its border traced
23:33:32.98 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 2787 ms
23:33:33.95 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
23:33:33.95 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
23:33:33.95 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
23:33:33.95 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
23:33:33.95 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
23:33:34.38 SPEECHMANAGER -- Loaded in 0.358274 seconds
23:33:35.47 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation
23:33:37.10 GameObjLoader - upgrading load_count from 0 to 395
23:33:39.05 GameObjLoader 0abee8c0 - resetting counters
23:33:39.05 GameObjLoader 0abee8c0 - LOAD_DONE
23:33:39.89 PreloadResources took 693ms.
23:33:40.00 RLINK -- local host PeerID 1 LOCL ack= 24 (476ms~28) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.100:6112;), pending=0, dead=0, RS#=23/23
23:33:40.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
23:33:40.20 RLINK -- BattleServerRelay::Process - 179 ms between calls!
23:33:40.52 RLINK -- BattleServerRelay::Process - 138 ms between calls!
23:33:41.72 GAME -- Loading completed (77 seconds)
23:33:41.72 SIM -- Setting SyncErrorChecking level to Low
23:33:42.06 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
23:33:44.28 Activating screen: GameScreen
23:33:44.28 Activating screen: Decorators_widescreen
23:33:44.28 Activating screen: Taskbar_widescreen
23:33:44.28 Activating screen: SubtitleScreen
23:33:44.28 Activating screen: TextOverlayScreen
23:33:45.08 RLINK -- BattleServerRelay::Process - 292 ms between calls!
23:33:45.69 PerformanceRecorder::StartRecording for game size 8
23:33:45.69 GAME -- Starting mission...
23:33:48.93 RLINK -- BattleServerRelay::Process - 310 ms between calls!
23:33:48.98 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 3190 ms
23:33:49.00 MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI)
23:33:49.00 MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI)
23:33:49.00 MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI)
23:33:49.00 MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI)
23:33:49.00 MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI)
23:33:49.00 MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI)
23:33:49.00 MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI)
23:33:53.66 Warning: non auto-match upgrade not found in AE, tuning
23:34:04.61 Activating screen: Command_Tree
23:34:06.91 Activating screen: Command_Branch
23:34:11.76 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
23:34:35.58 Activating screen: Command_Branch
23:34:41.02 RLINK -- local host PeerID 1 LOCL ack= 24 (476ms~28) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.100:6112;), pending=0, dead=0, RS#=23/23
23:34:41.02 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
23:34:43.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
23:34:49.69 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
23:35:01.70 Activating screen: Command_Branch
23:35:25.72 Activating screen: TacticalMap_widescreen
23:35:25.72 Activating screen: TextOverlayScreen
23:35:28.99 Activating screen: GameScreen
23:35:28.99 Activating screen: Decorators_widescreen
23:35:28.99 Activating screen: Taskbar_widescreen
23:35:28.99 Activating screen: SubtitleScreen
23:35:28.99 Activating screen: TextOverlayScreen
23:35:42.01 RLINK -- local host PeerID 1 LOCL ack= 24 (476ms~28) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.100:6112;), pending=0, dead=0, RS#=23/23
23:35:42.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
23:35:44.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
23:36:11.26 Activating screen: TacticalMap_widescreen
23:36:11.26 Activating screen: TextOverlayScreen
23:36:15.56 Activating screen: GameScreen
23:36:15.56 Activating screen: Decorators_widescreen
23:36:15.56 Activating screen: Taskbar_widescreen
23:36:15.56 Activating screen: SubtitleScreen
23:36:15.56 Activating screen: TextOverlayScreen
23:36:17.08 Activating screen: TacticalMap_widescreen
23:36:17.08 Activating screen: TextOverlayScreen
23:36:20.85 Activating screen: GameScreen
23:36:20.85 Activating screen: Decorators_widescreen
23:36:20.85 Activating screen: Taskbar_widescreen
23:36:20.85 Activating screen: SubtitleScreen
23:36:20.85 Activating screen: TextOverlayScreen
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