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Company of heroes - report details - cohea7d2d76.dmp

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Company of heroes - report details - cohea7d2d76.dmp

Postprzez glosny3 08 Sie 2014, 11:02

reklama
Cześć, mam problem z grą Company of heroes a dokładniej z modem Eastern Front gra po pięciu minutach mi się crash-uje do pulpitu tutaj ssy z tego:

http://zapodaj.net/3928d340cdb67.png.html
glosny3
 



Problem z company of heroes

Postprzez ToServeAndProtect 08 Sie 2014, 11:27

to raczej nic nie mówi o problemie.
pokaż zawartość tych plików. jednak najlepiej będzie jak z tym problemem udasz się do samego producenta gry, on będzie wiedział najlepiej co jest nie tak
| MSI X470 GAMING PLUS | AMD Ryzen 7 2700 | Kingston HyperX DDR4 Fury Black 16GB | PNY GeForce GTX 1080 XLR8 8GB GDDR5X | AOC Q3279VWFD8 31.5" + IIYAMA ProLite E2407HDS 24" |
| SSD Samsung 860 Evo 512GB + SSD Samsung 830 128GB + SSHD Seagate 2TB + WD Caviar Blue 650GB + WD Caviar Green 1TB | Powered by Supremo FM2 Gold 750W |

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ToServeAndProtect
»ekspert
 
Posty: 14516
Dołączenie: 12 Maj 2006, 16:36
Miejscowość: Warszawa
Pochwały: 461



Problem z company of heroes

Postprzez glosny3 08 Sie 2014, 12:15

Problem w tym że strona twórcy moda już nie istnieje, a tych plików nie mogę znaleźć, dodam tylko że podczas pierwszej wymiany ognia gra mi cenzura!, nie wiem w czym problem :/ Na google nic o tym nie pisze więc chyba tylko ja mam ten problem dziwne...Spróbuję odinstalowac wyczyścić rejestr i zainstalować jeszcze raz.
glosny3
 



Problem z company of heroes

Postprzez ToServeAndProtect 08 Sie 2014, 13:29

no to problemem jest ten MOD więc musisz sobie odpuścić ;)
| MSI X470 GAMING PLUS | AMD Ryzen 7 2700 | Kingston HyperX DDR4 Fury Black 16GB | PNY GeForce GTX 1080 XLR8 8GB GDDR5X | AOC Q3279VWFD8 31.5" + IIYAMA ProLite E2407HDS 24" |
| SSD Samsung 860 Evo 512GB + SSD Samsung 830 128GB + SSHD Seagate 2TB + WD Caviar Blue 650GB + WD Caviar Green 1TB | Powered by Supremo FM2 Gold 750W |

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ToServeAndProtect
»ekspert
 
Posty: 14516
Dołączenie: 12 Maj 2006, 16:36
Miejscowość: Warszawa
Pochwały: 461



Problem z company of heroes

Postprzez glosny3 09 Sie 2014, 23:42

To chyba najlepszy mod do tej gry więc chciałbym pograć :wink:

Prześlę moje warnings.log z folderu My Games w moich dokumentach

Kod: Zaznacz wszystko
RELICCOH started at 2014-08-09 23:30
OS NT 6.1 (sp1.0) x64, 4063MB Physical Memory, 2303 Physical Available, 3950 Virtual Available
RUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer
WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch
USER Sławek

23:30:06.17   2 Logical Processors detected
23:30:06.17   Multithreading Enabled
23:30:06.17   THREAD: Hyper-Threading Technology Processors are not detected.
23:30:06.17   XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
23:30:06.17   XTHREAD: Main thread now used as XThread 0
23:30:06.17   XTHREAD: Spawned thread on processor 1
23:30:06.17   MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
23:30:09.93   GAME -- Company Of Heroes, 2.700.2, Build test.2.700.2, Type test, Language polish
23:30:10.36   MOD -- Mounting Eastern_Front_DLC1, 1.0
23:30:10.47   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
23:30:10.47   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.50   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
23:30:10.52   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.55   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
23:30:10.55   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.55   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.55   MOD -- Mounting Eastern_Front_DLC2, 1.0
23:30:10.58   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
23:30:10.58   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.60   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
23:30:10.60   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.62   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
23:30:10.62   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.64   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.64   MOD -- Mounting Eastern_Front_DLC3, 1.0
23:30:10.67   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
23:30:10.67   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.69   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
23:30:10.69   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.71   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
23:30:10.71   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.71   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.71   MOD -- Mounting Eastern_Front_OPS, 1.0
23:30:10.75   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
23:30:10.75   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.75   MOD -- Mounting Eastern_Front, 1.0
23:30:10.85   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
23:30:10.85   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.91   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
23:30:10.91   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:10.91   FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\'
23:30:10.91   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.23   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
23:30:11.23   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.27   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
23:30:11.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.27   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\Polish\Data\'
23:30:11.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.29   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\Polish\Data\'
23:30:11.29   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.57   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
23:30:11.57   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.59   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\Polish\Data\'
23:30:11.59   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.61   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.61   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.61   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
23:30:11.61   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
[Cope FactionFix] - DLL loaded
[Corsix LuaExtCore] Initialising
[Corsix LuaExtCore] Found Lua's loadfile at 0x72E6F957
[Corsix LuaExtCore] Lua's loadfile patched
[Corsix LuaExtCore] Self-test completed
23:30:12.37   GAME -- Resetting fp control word.
23:30:37.94   WW2Mod -- PropertyBagManager Loaded in 25.576000s
23:30:38.26   AppInitNetwork::InitSteam: Initializing Steam...
23:30:38.26   AppInitNetwork::InitSteam: Steam has been initialized.
23:30:38.26   RLINK -- NetworkManager::Create - creating network manager
23:30:39.50   RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
23:30:39.50   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
23:30:39.54   RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
23:30:39.54   RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
23:30:39.67   RLINK -- WinTransport - Host Name: Slawek-VAIO, aliases: , type=AF_INET, len=4
23:30:39.67   RLINK -- WinTransport - Host IP Address #0: 192.168.1.100
23:30:39.67   RLINK -- WinTransport - Host IP Address #1: 25.162.223.34
23:30:39.67   RLINK -- WinTransport - WARNING, MultipleNetwork adapters may cause problems
23:30:39.67   RLINK -- WinTransport - Interface #0: ip:192.168.1.100, broadcast:192.168.1.100, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
23:30:39.67   RLINK -- WinTransport - Interface #1: ip:25.162.223.34, broadcast:25.162.223.34, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
23:30:39.67   RLINK -- WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
23:30:39.67   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
23:30:39.67   RLINK -- SessionManager - Peer Header Size = 15 bytes
23:30:39.67   RLINK -- SessionManager - Game Data overhead = 4 bytes
23:30:39.67   RLINK -- SessionManager - Proxy overhead = 7 bytes
23:30:39.67   RLINK -- AutomatchInternal: Instantiating
23:30:39.67   RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
23:30:39.67   RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
23:30:39.67   RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
23:30:39.67   RLINK -- RLink::ThreadFunction - Entering network thread function...
23:30:39.70   Loaded 589 badwords from data:OnlineConfig\Badwords.lua
23:30:39.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000000
23:30:39.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000001
23:30:39.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000002
23:30:39.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000003
23:30:39.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000004
23:30:39.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000005
23:30:39.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000006
23:30:39.72   GAME -- Available memory: 4063MB Physical RAM, 4061MB Pagefile, 4095 Virtual Address Space
23:30:42.90   DLLDriverLinker -- Adding driver 'spDx10.dll'.
23:30:43.21   DLLDriverLinker -- Adding driver 'spDx9.dll'.
23:30:43.21   DLLDriverLinker -- 2 DLL drivers found.
23:30:43.66   SPDx10 -- Adapter [ATI Mobility Radeon HD 4500/5100 Series]: 505MB dedicated video memory, 0MB dedicated system memory and 1775MB shared system memory.
23:30:49.85   DLLDriverLinker -- 2 DLL drivers found.
23:30:50.03   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
23:30:50.03   GAME -- Resolution set to 1366x768 (fullscreen).
23:30:50.14   SPDx9 -- Driver Name = aticfx32.dll  Desc = ATI Mobility Radeon HD 4500/5100 Series
23:30:50.14   SPDx9 -- Driver Vendor = 0x1002  Device = 0x9553  SubSys = 0x906B104D  Rev = 0x0000
23:30:50.14   SPDx9 -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x00  Build = 11.29
23:30:50.14   SPDx9 -- Driver GUID = {D7B71EE2-D613-11CF-9477-61B0BEC2C535}
23:30:51.03   SPDx9 -- 2264MB available Texture Memory
23:30:51.21   ShaderDatabase: using shader profile [ps30]
23:30:53.81   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
23:30:54.93   GameObjLoader 0abee760 - resetting counters
23:30:54.93   GameObjLoader 0abee760 - Created loader
23:30:54.93   GameObjLoader 0abee8c0 - resetting counters
23:30:54.93   GameObjLoader 0abee8c0 - Created loader
23:30:54.93   GAME -- Beginning FE
23:30:54.93   UIFrontEnd - Loading Front End
23:30:54.93   THREAD: Hyper-Threading Technology Processors are not detected.
23:30:56.08   SOUND -- Initializing ...
23:30:56.44   INNIMapDCA Key not found: sp_speechducker::time
23:30:57.71   SOUND -- Initialization completed!
23:30:57.71   UIFrontEnd - Initializing Forms
23:31:00.70   CampaignFilter::BindFilterSpecificWidgets()
23:31:00.99   Activating screen: MovieScreen
23:31:21.24   Activating screen: AppLoadingForm
23:31:21.24   SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
23:31:23.55   GAME -- Loaded campaign 'Inwazja na NormandiÄ™' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
23:31:23.55   GAME -- Loaded campaign 'Wyzwolenie Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
23:31:23.56   GAME -- Loaded campaign 'Operacja Market-Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
23:31:23.57   GAME -- Loaded campaign 'Bitwa pod Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
23:31:23.59   GAME -- Loaded campaign 'Grobla' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
23:31:23.59   GAME -- Loaded campaign 'As TygrysĂłw' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
23:31:23.99   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 2750 ms
23:31:24.14   GAME -- Using player profile SLAWEK-VAIO
23:31:26.09   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
23:31:26.63   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
23:31:27.10   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 2958 ms
23:31:29.93   SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
23:31:29.93   Activating screen: FEMovie
23:31:29.93   Activating screen: OnlineWidget
23:31:29.94   CRC & Version Info : 000002bc:62cfc203:9233461d eastern_front:700:factionfix.dll 1
23:31:29.94   Logging in using Steam credentials...
23:31:29.94   Activating screen: FE_mm_01
23:31:30.03   SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
23:31:30.03   RLINK -- Requesting ticket
23:31:30.03   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.07   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.09   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.10   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.11   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.12   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.14   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.16   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.19   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.20   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.22   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.24   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.25   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.27   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.29   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.30   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.32   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.33   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.35   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
23:31:30.37   RLINK -- OnRequest app ticket returned N
23:31:30.37   RLINK -- SteamAuth received ticket at t=50703
23:31:30.37   RLINK -- SteamAuthManager::GetAuthToken state ID : 2
23:31:31.34   RLINK -- Found 1 profiles for account /steam/76561198126902235
23:31:31.34   RLINK -- Found profile: /steam/76561198126902235
23:31:31.35   THREAD: Hyper-Threading Technology Processors are not detected.
23:31:37.53   FEHelpers::DoScenarioSelection - Could not find current profile, using first scenario
23:31:37.53   Activating screen: MessageBoxPopup
23:31:37.53   RLINK -- starting online hosting
23:31:37.55   RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes
23:31:37.77   RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64
23:31:37.77   RLINK -- DBG - SockConnect: 0/s->stHandle=1988
23:31:37.77   RLINK -- DBG - SockConnect: 0/1988 connect deferred (in progress)
23:31:37.90   RLINK -- DBG - SockAnimateAll: socket 0/1988 connection complete.
23:31:38.05   RLINK -- battleserverrelay - Connected:
Connection [ 1/ 1] - local=192.168.1.100:55986, remote=54.208.245.53:50005, type=CONNECT, timeTookToConnectMS=280, silentTimeMS=0, lastSockError=0
23:31:38.08   RLINK -- Session::Initialize - info, initializing session object, using threads.
23:31:38.08   RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 0f1d15d8
23:31:38.08   RLINK -- Created Matchinfo for sessionID 11097568
23:31:38.08   RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
23:31:38.08   RLINK -- starting local hosting
23:31:38.08   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
23:31:38.08   RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:192.168.1.100:6112;
23:31:38.08   RLINK -- Transport::OpenInternal request to WINaddr:192.168.1.100:6112;
23:31:38.09   RLINK -- Session::Host sid = A955E0, hostURL = , local addresses = WINaddr:192.168.1.100:6112;
23:31:38.09   RLINK -- Session::GetState - info, session [11097568]'s state changed to [2:STATE_CONNECTING].
23:31:38.09   RLINK -- ValidateCustomData: called with 483 bytes of custom data
23:31:38.09   RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:192.168.1.100:6112;, routes=WINaddr:192.168.1.100:6112;
23:31:38.09   RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER
23:31:38.11   RLINK -- Session::GetState - info, session [11097568]'s state changed to [3:STATE_CONNECTED].
23:31:38.11   RLINK -- Sending matchinfo change #2
23:31:38.11   RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
23:31:38.11   RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
23:31:38.12   RLINK -- hosting - Session is connected
23:31:38.13   RLINK -- local host PeerID 1 LOCL ack=  0 (  0ms~0) unack=  3, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.1.100:6112;), pending=0, dead=0, RS#=0/2
23:31:38.13   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
23:31:38.13   RLINK -- HostAsync - completed with HostResult = 0
23:31:38.13   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
23:31:38.13   Activating screen: OnlineGameSetup
23:31:38.14   GameSetupForm::SetScenarioFile -- 2p_demyansk
23:31:38.21   GameSetupForm::OnMatchCategorySelected
23:31:38.21   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:31:38.22   GameSetupForm::OnMapSelected
23:31:38.22   GameSetupForm::SetScenarioFile -- 2p_demyansk
23:31:38.22   RLINK -- WorldWidePartyService::SetVisible -- FALSE
23:31:38.22   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:31:38.22   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:31:38.23   RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=B26B7AF49FD619F2 in use by existing peer (ignoring)
23:31:38.23   RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
23:31:38.23   Activating screen: RelicOnlineChat
23:31:38.24   Activating screen: RelicOnlineNewsScreen
23:31:38.26   Activating screen: RelicOnlineStatsScreen
23:31:38.26   Activating screen: Achievements
23:31:38.29   GAME -- Setting campaign state to 'coh'
23:31:38.29   GAME -- Closing state 'coh'
23:31:38.30   Activating screen: GameHistory
23:31:38.30   GAME -- Setting campaign state to 'coh'
23:31:38.30   GAME -- Closing state 'coh'
23:31:38.32   Activating screen: OnlineGameSetup
23:31:38.32   Activating screen: RelicOnlineTabs
23:31:38.32   Activating screen: ScreenTipPopup
23:31:38.32   GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event.
23:31:38.32   RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
23:31:38.32   RLINK -- Sending matchinfo change #49
23:31:38.33   RLINK -- SlotManager::GetStringFromSlots: compressed = 448 bytes / 1498 bytes
23:31:38.33   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:31:38.51   Activating screen: ScreenTipPopup
23:31:38.51   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:31:38.51   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:31:38.51   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:31:38.51   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:31:38.52   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 0]
23:31:38.52   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
23:31:38.52   PopulateGameInfoInternal - Team #0 Player Count: 1
23:31:38.52   PopulateGameInfoInternal - Team #1 Player Count: 1
23:31:38.52   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:31:38.52   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:31:38.57   GAME -- Setting campaign state to 'coh'
23:31:38.57   GAME -- Closing state 'coh'
23:31:38.59   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        270, transmitAckLastTimeMS      58927 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [  ]
23:31:40.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
23:32:05.52   GameSetupForm::OnMapSelected
23:32:05.52   GameSetupForm::SetScenarioFile -- 8p_danzig
23:32:05.57   RLINK -- WorldWidePartyService::SetVisible -- TRUE
23:32:05.57   RLINK -- WorldwideAdvertisementService::PublishSession -- Publishing Visible match
23:32:05.58   RLINK -- Sending matchinfo change #69
23:32:05.59   RLINK -- SlotManager::GetStringFromSlots: compressed = 441 bytes / 1498 bytes
23:32:05.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:05.74   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:05.74   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:05.74   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:05.74   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 0]
23:32:05.74   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:05.74   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
23:32:05.74   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:05.74   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
23:32:05.74   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:05.74   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
23:32:05.74   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:05.74   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:05.74   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:05.74   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:05.84   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:05.85   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        270, transmitAckLastTimeMS      86185 | Peer ---E- M#00000000 Sack00000004 NSack00000000 (C0.0% S:0.0) [  ]
23:32:07.42   Activating screen: RaceSelectionPopup
23:32:08.26   RLINK -- Sending matchinfo change #70
23:32:08.27   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:08.27   RLINK -- WorldWidePartyService::SetVisible -- TRUE
23:32:08.27   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:08.27   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:32:08.27   RLINK -- SlotManager::GetStringFromSlots: compressed = 443 bytes / 1498 bytes
23:32:08.29   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:08.29   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:08.29   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:08.29   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:08.29   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:08.29   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.29   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
23:32:08.29   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.29   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
23:32:08.29   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.29   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
23:32:08.29   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.29   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:08.29   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:08.29   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:08.39   RLINK -- Sending matchinfo change #71
23:32:08.41   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:08.42   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:08.42   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:08.42   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:08.42   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:08.42   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.42   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
23:32:08.42   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.42   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
23:32:08.42   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.42   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
23:32:08.42   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:08.42   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:08.42   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:08.42   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:08.48   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:08.60   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:08.66   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        270, transmitAckLastTimeMS      88993 | Peer ---E- M#00000000 Sack00000006 NSack00000000 (C0.0% S:0.0) [  ]
23:32:08.92   Activating screen: DynamicPopupMenu
23:32:09.67   RLINK -- Sending matchinfo change #72
23:32:09.68   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:09.68   RLINK -- WorldWidePartyService::SetVisible -- TRUE
23:32:09.68   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:09.68   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:32:09.68   RLINK -- SlotManager::GetStringFromSlots: compressed = 450 bytes / 1498 bytes
23:32:09.69   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:09.69   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:09.69   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:09.69   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:09.70   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:09.70   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.70   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
23:32:09.70   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.70   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
23:32:09.70   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.70   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
23:32:09.70   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.70   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:09.70   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:09.70   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:09.80   RLINK -- Sending matchinfo change #73
23:32:09.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:09.83   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:09.83   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:09.83   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:09.83   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:09.83   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.83   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
23:32:09.83   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.83   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
23:32:09.83   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.83   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
23:32:09.83   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:09.83   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:09.83   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:09.83   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:09.87   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:10.01   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:10.06   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      90393 | Peer ---E- M#00000000 Sack00000008 NSack00000000 (C0.0% S:0.0) [  ]
23:32:10.33   Activating screen: DynamicPopupMenu
23:32:11.09   RLINK -- Sending matchinfo change #74
23:32:11.10   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:11.10   RLINK -- WorldWidePartyService::SetVisible -- TRUE
23:32:11.10   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:11.10   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:32:11.10   RLINK -- SlotManager::GetStringFromSlots: compressed = 450 bytes / 1498 bytes
23:32:11.13   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:11.13   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:11.13   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:11.13   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:11.13   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:11.13   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.13   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
23:32:11.13   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.13   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
23:32:11.13   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.13   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
23:32:11.13   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.13   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:11.13   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:11.13   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:11.25   RLINK -- Sending matchinfo change #75
23:32:11.28   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:11.28   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:11.28   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:11.28   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:11.28   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:11.28   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.28   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
23:32:11.28   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.28   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
23:32:11.28   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.28   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
23:32:11.28   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:11.28   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:11.28   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:11.28   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:11.33   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:11.48   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:11.51   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        252, transmitAckLastTimeMS      91839 | Peer ---E- M#00000000 Sack00000010 NSack00000000 (C0.0% S:0.0) [  ]
23:32:11.53   Activating screen: DynamicPopupMenu
23:32:12.35   RLINK -- Sending matchinfo change #76
23:32:12.36   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:12.36   RLINK -- WorldWidePartyService::SetVisible -- FALSE
23:32:12.36   RLINK -- WorldwideAdvertisementService::PublishSession -- Delisting Invisible match
23:32:12.36   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:32:12.36   RLINK -- SlotManager::GetStringFromSlots: compressed = 444 bytes / 1498 bytes
23:32:12.38   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:12.38   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:12.38   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:12.38   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:12.39   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:12.39   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.39   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
23:32:12.39   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.39   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
23:32:12.39   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.39   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
23:32:12.39   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.39   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:12.39   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:12.39   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:12.49   RLINK -- Sending matchinfo change #78
23:32:12.52   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:12.52   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:12.52   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:12.52   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:12.52   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:12.52   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.52   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
23:32:12.52   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.52   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
23:32:12.52   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.52   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
23:32:12.52   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:12.52   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:12.52   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:12.52   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:12.54   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:12.71   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:12.76   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        270, transmitAckLastTimeMS      93091 | Peer ---E- M#00000000 Sack00000012 NSack00000000 (C0.0% S:0.0) [  ]
23:32:12.93   Activating screen: RaceSelectionPopup
23:32:13.93   RLINK -- Sending matchinfo change #79
23:32:13.94   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:13.94   RLINK -- WorldWidePartyService::SetVisible -- FALSE
23:32:13.94   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:13.94   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:32:13.94   RLINK -- SlotManager::GetStringFromSlots: compressed = 448 bytes / 1498 bytes
23:32:13.95   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:13.95   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:13.95   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:13.95   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:13.95   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:13.95   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:13.95   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:13.95   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:13.95   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
23:32:13.95   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:13.95   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
23:32:13.95   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:13.95   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:13.95   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:13.95   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:14.06   RLINK -- Sending matchinfo change #80
23:32:14.07   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:14.08   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:14.08   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:14.08   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:14.08   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:14.08   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:14.08   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:14.08   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:14.08   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
23:32:14.08   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:14.08   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
23:32:14.08   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:14.08   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:14.08   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:14.08   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:14.10   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:14.29   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:14.32   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      94653 | Peer ---E- M#00000000 Sack00000014 NSack00000000 (C0.0% S:0.0) [  ]
23:32:14.50   Activating screen: RaceSelectionPopup
23:32:15.33   RLINK -- Sending matchinfo change #81
23:32:15.34   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:15.34   RLINK -- WorldWidePartyService::SetVisible -- FALSE
23:32:15.34   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:15.34   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:32:15.34   RLINK -- SlotManager::GetStringFromSlots: compressed = 448 bytes / 1498 bytes
23:32:15.35   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:15.35   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:15.35   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:15.35   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:15.36   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:15.36   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.36   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:15.36   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.36   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:15.36   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.36   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
23:32:15.36   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.36   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:15.36   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:15.36   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:15.46   RLINK -- Sending matchinfo change #82
23:32:15.49   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:15.49   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:15.49   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:15.49   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:15.50   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:15.50   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.50   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:15.50   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.50   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:15.50   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.50   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
23:32:15.50   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:15.50   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:15.50   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:15.50   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:15.51   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:15.65   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:15.73   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        270, transmitAckLastTimeMS      96059 | Peer ---E- M#00000000 Sack00000016 NSack00000000 (C0.0% S:0.0) [  ]
23:32:15.77   Activating screen: RaceSelectionPopup
23:32:16.52   RLINK -- Sending matchinfo change #83
23:32:16.53   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:16.53   RLINK -- WorldWidePartyService::SetVisible -- FALSE
23:32:16.53   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:16.53   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
23:32:16.53   RLINK -- SlotManager::GetStringFromSlots: compressed = 444 bytes / 1498 bytes
23:32:16.54   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:16.54   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:16.54   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:16.54   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:16.55   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:16.55   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.55   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:16.55   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.55   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:16.55   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.55   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6]
23:32:16.55   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.55   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:16.55   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:16.55   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:16.65   RLINK -- Sending matchinfo change #84
23:32:16.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:16.69   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:16.69   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:16.69   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:16.69   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:16.69   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.69   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:16.69   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.69   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:16.69   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.69   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6]
23:32:16.69   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:16.69   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:16.69   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:16.69   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:16.71   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:16.88   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:16.91   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        262, transmitAckLastTimeMS      97245 | Peer ---E- M#00000000 Sack00000018 NSack00000000 (C0.0% S:0.0) [  ]
23:32:17.18   Activating screen: RaceSelectionPopup
23:32:20.12   RLINK -- Sending matchinfo change #85
23:32:20.13   RLINK -- SlotManager::GetStringFromSlots: compressed = 444 bytes / 1498 bytes
23:32:20.15   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:20.15   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
23:32:20.15   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:20.15   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:20.15   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:20.15   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:20.15   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:20.15   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:20.15   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:20.15   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:20.15   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6]
23:32:20.15   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:20.15   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:20.15   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:20.15   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:20.34   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:20.38   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS     100711 | Peer ---E- M#00000000 Sack00000019 NSack00000000 (C0.0% S:0.0) [  ]
23:32:22.28   RLINK -- Sending matchinfo change #86
23:32:22.29   RLINK -- SlotManager::GetStringFromSlots: compressed = 444 bytes / 1498 bytes
23:32:22.43   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:22.43   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1]
23:32:22.43   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
23:32:22.43   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:22.43   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:22.43   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:22.43   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:22.43   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:22.43   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:22.43   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:22.43   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6]
23:32:22.43   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:22.43   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:22.43   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:22.43   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:22.50   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:22.54   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS     102877 | Peer ---E- M#00000000 Sack00000020 NSack00000000 (C0.0% S:0.0) [  ]
23:32:23.44   RLINK -- Sending matchinfo change #87
23:32:23.44   RLINK -- SlotManager::GetStringFromSlots: compressed = 444 bytes / 1498 bytes
23:32:23.46   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:23.46   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1]
23:32:23.46   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1]
23:32:23.46   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:23.46   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:23.46   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:23.46   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:23.46   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:23.46   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:23.46   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:23.46   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6]
23:32:23.46   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:23.46   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:23.46   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:23.46   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:23.65   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:23.70   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS     104037 | Peer ---E- M#00000000 Sack00000021 NSack00000000 (C0.0% S:0.0) [  ]
23:32:24.34   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
23:32:24.34   RLINK -- WorldWidePartyService::SetVisible -- FALSE
23:32:24.34   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:24.34   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:24.35   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1]
23:32:24.35   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1]
23:32:24.35   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:24.35   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:24.35   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.35   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:24.35   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.35   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:24.35   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.35   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6]
23:32:24.35   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.35   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:24.35   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:24.35   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:24.35   RLINK -- WorldwidePartyService::SetMatchState - state 1 - updating server
23:32:24.35   RLINK -- WorldWidePartyService::SetVisible -- FALSE
23:32:24.35   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
23:32:24.35   RLINK -- WorldWidePartyService::SetJoinable -- FALSE
23:32:24.35   MatchSetup: Sending start game message!
23:32:24.35   GameSetupForm - Starting game
23:32:24.35   GameInfo::ResetInfo - SyncLevel set to 0 on reset
23:32:24.35   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1]
23:32:24.35   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1]
23:32:24.35   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
23:32:24.36   PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
23:32:24.36   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.36   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6]
23:32:24.36   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.36   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6]
23:32:24.36   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.36   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6]
23:32:24.36   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
23:32:24.36   PopulateGameInfoInternal - Team #0 Player Count: 4
23:32:24.36   PopulateGameInfoInternal - Team #1 Player Count: 4
23:32:24.36   PopulateGameInfoInternal - Forcing singleplayer skirmish
23:32:24.36   PopulateGameInfo - random seed:[1407619944], guid:[{8631b0dd-532a-43a5-89a3-f69841801972}], sync level:[0]
23:32:24.36   Error loading [DATA:levelingCurve.lua]
23:32:24.36   Error loading [DATA:levelingCurve.lua]
23:32:24.37   Error loading [DATA:levelingCurve.lua]
23:32:24.37   Error loading [DATA:levelingCurve.lua]
23:32:24.37   Error loading [DATA:levelingCurve.lua]
23:32:24.37   Error loading [DATA:levelingCurve.lua]
23:32:24.38   Error loading [DATA:levelingCurve.lua]
23:32:24.38   Error loading [DATA:levelingCurve.lua]
23:32:24.38   MOD - Setting player (0) race to: allies_soviets
23:32:24.38   MOD - Setting player (0) race to: 2
23:32:24.38   ModDllSetup::PlayerSetRewardUnits - playerIndex 0...
23:32:24.38       adding reward 'upgrade\upgrade_allied_105'
23:32:24.38       adding reward 'upgrade\upgrade_british_comet'
23:32:24.38       adding reward 'upgrade\upgrade_soviets_is3'
23:32:24.38       adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer'
23:32:24.38       adding reward 'upgrade\upgrade_panzer_elite_jagdtiger'
23:32:24.38       adding reward 'upgrade\upgrade_soviets_kv1'
23:32:24.38       adding reward 'upgrade\upgrade_panzer_elite_nashorn'
23:32:24.38       adding reward 'upgrade\upgrade_axis_officer'
23:32:24.38       adding reward 'upgrade\upgrade_british_sas'
23:32:24.38       adding reward 'upgrade\upgrade_soviets_su_122'
23:32:24.38       adding reward 'upgrade\upgrade_axis_tiger_ace'
23:32:24.38   MOD - Setting player (1) race to: allies_soviets
23:32:24.38   MOD - Setting player (1) race to: 2
23:32:24.38   ModDllSetup::PlayerSetRewardUnits - playerIndex 1...
23:32:24.38   MOD - Setting player (2) race to: allies_soviets
23:32:24.38   MOD - Setting player (2) race to: 2
23:32:24.38   ModDllSetup::PlayerSetRewardUnits - playerIndex 2...
23:32:24.38   MOD - Setting player (3) race to: allies_soviets
23:32:24.38   MOD - Setting player (3) race to: 2
23:32:24.38   ModDllSetup::PlayerSetRewardUnits - playerIndex 3...
23:32:24.38   MOD - Setting player (4) race to: axis
23:32:24.38   MOD - Setting player (4) race to: 3
23:32:24.38   ModDllSetup::PlayerSetRewardUnits - playerIndex 4...
23:32:24.38   MOD - Setting player (5) race to: axis
23:32:24.38   MOD - Setting player (5) race to: 3
23:32:24.38   ModDllSetup::PlayerSetRewardUnits - playerIndex 5...
23:32:24.38   MOD - Setting player (6) race to: axis
23:32:24.38   MOD - Setting player (6) race to: 3
23:32:24.38   ModDllSetup::PlayerSetRewardUnits - playerIndex 6...
23:32:24.38   MOD - Setting player (7) race to: axis
23:32:24.38   MOD - Setting player (7) race to: 3
23:32:24.38   ModDllSetup::PlayerSetRewardUnits - playerIndex 7...
23:32:24.39   RLINK -- Sending matchinfo change #88
23:32:24.39   RLINK -- WorldwideAutomatchService::OnStartComplete - detected successful game start
23:32:24.39   RLINK -- Match Started - [00000000:0006629d /steam/76561198126902235], slot =  0, ranking =   -1
23:32:24.41   APP -- Game Start
23:32:24.41   GAME -- Setting campaign state to 'coh'
23:32:24.41   GAME -- Closing state 'coh'
23:32:24.44   GAME -- Ending FE
23:32:24.44   UIFrontEnd - Unloading Front End
23:32:24.46   SOUND -- Shutting down ...
23:32:24.55   SOUND -- Shutdown completed!
23:32:24.57
23:32:24.57   GAME -- *** Beginning mission 8p_danzig (1 Humans, 7 Computers) ***
23:32:24.57
23:32:24.66   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        270, transmitAckLastTimeMS     104989 | Peer ---E- M#00000000 Sack00000023 NSack00000000 (C0.0% S:0.0) [  ]
23:32:24.96   GAME -- Recording game
23:32:25.05   Activating screen: GameLoadScreen
23:32:25.06   RLINK -- Rejecting packet type 0 that claims to come from ourself
23:32:25.87   THREAD: Hyper-Threading Technology Processors are not detected.
23:32:26.15   SOUND -- Initializing ...
23:32:26.88   SOUND -- Initialization completed!
23:32:26.92   PHYSICS: detected processor(s) capable of handling 2 threads.
23:32:27.01   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\8p_danzig'
23:32:27.01   MOD -- Using Mod 'Eastern_Front'
23:32:27.01   Unable to load/parse precache file [DATA:scenarios\mp\8p_danzig_precache.lua]
23:32:27.05   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
23:32:27.05   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
23:32:29.89   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 2864 ms
23:32:30.04   GameObjLoader - upgrading load_count from 0 to 1210
23:32:34.73   GameObjLoader - upgrading load_count from 1210 to 1968
23:32:34.74   PHYSICS -- Created node factory 'HVOK'
23:32:34.74   PHYSICS -- Created node factory 'DMMY'
23:32:39.01   RLINK -- local host PeerID 1 LOCL ack= 24 (476ms~28) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.1.100:6112;), pending=0, dead=0, RS#=23/23
23:32:39.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/2, Pdel=0/0, drop=0/0, data=21/22, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=35/39, PPrx=34/70, ping=0/0, Pfrg=0/0, rely=0/1, lb_p=13/13, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
23:32:41.01   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
23:32:58.86   RLINK -- BattleServerRelay::Process - 296 ms between calls!
23:32:59.38   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
23:32:59.38   RLINK -- BattleServerRelay::Process - 482 ms between calls!
23:33:01.87   SPDx9 -- 2234MB available Texture Memory.  Unable to create 2x2 texture.
23:33:02.29   GameObjLoader - upgrading load_count from 45 to 4668
23:33:02.80   RLINK -- BattleServerRelay::Process - 140 ms between calls!
23:33:23.54   GameObjLoader 0abee760 - resetting counters
23:33:23.54   GameObjLoader 0abee760 - LOAD_DONE
23:33:23.55   GAME - SessionSetup
23:33:25.07   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
23:33:25.08   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
23:33:25.08   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
23:33:28.65   GAME - CreateGEWorld in 5094 ms
23:33:28.68   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
23:33:28.91   GAME - SessionSetup finished in 5354 ms
23:33:28.91   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 5361 ms
23:33:28.93   GAME - WaterReflectionManagerSetup
23:33:28.93   GAME - WaterReflectionManagerSetup finished in 0 ms
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x070870e8
[Cope FactionFix] - patched @0x6422b9f0
[Cope FactionFix] - hooked @0x6422b9f1
[Cope FactionFix] - patched @0x6422add7
[Cope FactionFix] - hooked @0x6422add7
[Cope FactionFix] - Hook installed
23:33:30.61   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilateNoPop.scar] succeeded.
23:33:30.62   Sector 21 is a single cell, it can't have its border traced
23:33:30.62   Sector 23 is a single cell, it can't have its border traced
23:33:32.98   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 2787 ms
23:33:33.95   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
23:33:33.95   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
23:33:33.95   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
23:33:33.95   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
23:33:33.95   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
23:33:34.38   SPEECHMANAGER -- Loaded in 0.358274 seconds
23:33:35.47   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'.  Expensive operation
23:33:37.10   GameObjLoader - upgrading load_count from 0 to 395
23:33:39.05   GameObjLoader 0abee8c0 - resetting counters
23:33:39.05   GameObjLoader 0abee8c0 - LOAD_DONE
23:33:39.89   PreloadResources took 693ms.
23:33:40.00   RLINK -- local host PeerID 1 LOCL ack= 24 (476ms~28) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.1.100:6112;), pending=0, dead=0, RS#=23/23
23:33:40.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
23:33:40.20   RLINK -- BattleServerRelay::Process - 179 ms between calls!
23:33:40.52   RLINK -- BattleServerRelay::Process - 138 ms between calls!
23:33:41.72   GAME -- Loading completed (77 seconds)
23:33:41.72   SIM -- Setting SyncErrorChecking level to Low
23:33:42.06   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
23:33:44.28   Activating screen: GameScreen
23:33:44.28   Activating screen: Decorators_widescreen
23:33:44.28   Activating screen: Taskbar_widescreen
23:33:44.28   Activating screen: SubtitleScreen
23:33:44.28   Activating screen: TextOverlayScreen
23:33:45.08   RLINK -- BattleServerRelay::Process - 292 ms between calls!
23:33:45.69   PerformanceRecorder::StartRecording for game size 8
23:33:45.69   GAME -- Starting mission...
23:33:48.93   RLINK -- BattleServerRelay::Process - 310 ms between calls!
23:33:48.98   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 3190 ms
23:33:49.00   MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI)
23:33:49.00   MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI)
23:33:49.00   MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI)
23:33:49.00   MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI)
23:33:49.00   MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI)
23:33:49.00   MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI)
23:33:49.00   MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI)
23:33:53.66   Warning: non auto-match upgrade not found in AE, tuning
23:34:04.61   Activating screen: Command_Tree
23:34:06.91   Activating screen: Command_Branch
23:34:11.76   Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
23:34:35.58   Activating screen: Command_Branch
23:34:41.02   RLINK -- local host PeerID 1 LOCL ack= 24 (476ms~28) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.1.100:6112;), pending=0, dead=0, RS#=23/23
23:34:41.02   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
23:34:43.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
23:34:49.69   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
23:35:01.70   Activating screen: Command_Branch
23:35:25.72   Activating screen: TacticalMap_widescreen
23:35:25.72   Activating screen: TextOverlayScreen
23:35:28.99   Activating screen: GameScreen
23:35:28.99   Activating screen: Decorators_widescreen
23:35:28.99   Activating screen: Taskbar_widescreen
23:35:28.99   Activating screen: SubtitleScreen
23:35:28.99   Activating screen: TextOverlayScreen
23:35:42.01   RLINK -- local host PeerID 1 LOCL ack= 24 (476ms~28) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.1.100:6112;), pending=0, dead=0, RS#=23/23
23:35:42.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
23:35:44.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
23:36:11.26   Activating screen: TacticalMap_widescreen
23:36:11.26   Activating screen: TextOverlayScreen
23:36:15.56   Activating screen: GameScreen
23:36:15.56   Activating screen: Decorators_widescreen
23:36:15.56   Activating screen: Taskbar_widescreen
23:36:15.56   Activating screen: SubtitleScreen
23:36:15.56   Activating screen: TextOverlayScreen
23:36:17.08   Activating screen: TacticalMap_widescreen
23:36:17.08   Activating screen: TextOverlayScreen
23:36:20.85   Activating screen: GameScreen
23:36:20.85   Activating screen: Decorators_widescreen
23:36:20.85   Activating screen: Taskbar_widescreen
23:36:20.85   Activating screen: SubtitleScreen
23:36:20.85   Activating screen: TextOverlayScreen
glosny3
 



Problem z company of heroes

Postprzez ToServeAndProtect 10 Sie 2014, 00:39

tylko potwierdziłeś to, że nikt nie będzie wiedział w czym problem. albo Relic albo twórca moda tylko pomoże tutaj
| MSI X470 GAMING PLUS | AMD Ryzen 7 2700 | Kingston HyperX DDR4 Fury Black 16GB | PNY GeForce GTX 1080 XLR8 8GB GDDR5X | AOC Q3279VWFD8 31.5" + IIYAMA ProLite E2407HDS 24" |
| SSD Samsung 860 Evo 512GB + SSD Samsung 830 128GB + SSHD Seagate 2TB + WD Caviar Blue 650GB + WD Caviar Green 1TB | Powered by Supremo FM2 Gold 750W |

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ToServeAndProtect
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Dołączenie: 12 Maj 2006, 16:36
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