przez ToServeAndProtect 28 Gru 2007, 09:56
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# - Level - Location
1 - 2 - Crew Expendable
In the room that the drunk soldier comes out of, next to the two sleeping soldiers
2 - 2 - Crew Expendable
To the left of the bottom of the stairs after the first flash bang
3 - 4 - Blackout
In the first shack on the left at the beginning of the level
4 - 4 - Blackout
In the bathroom of the night vision building
5 - 5 - Charlie Don't Surf
In the basement of the target building, far left room from the bottom of the entry stairs
6 - 5 - Charlie Don't Surf
Second story of the furthest right building in the town before crossing the main street
7 - 5 - Charlie Don't Surf
After crossing the road to the right side, it is on the second story of the first, right most building
8 - 6 - The Bog
After the machinegun section, in the room that the two soldiers door breach in the hallway
9 - 6 - The Bog
After the Javelin section, in the northeast corner of the alley. To the left of the crooked posters, behind the boxes
10 - 7 - Hunted
After the building where the enemy tries to flank and flashbang, there is a shack to the right
11 - 7 - Hunted
After the second greenhouse, under the tin roof to the left, in front of the barn
12 - 9 - War Pig
In the area after the tank runs over the car, in the first two story building on the right, on the second floor
13 - 9 - War Pig
Across the street from the first intel piece, on the second story in one of the rooms on a cot
14 - 9 - War Pig
Behind the two second story MG positions that overlook the alley full of cars near the end of the level
15 - 10 - Shock and Awe
In the far right corner of the room where you rescue the recon squad on the second story
16 - 10 - Shock and Awe
After you jump down with the recon squad, in the second story building straight ahead, on the second floor, in the closet
17 - 12 - Safehouse
In the first building on the right after the forest, on the second story, across from the mattress
18 - 12 - Safehouse
In the building next to the water tower, inside one of the booths
19 - 13 - All Ghillied Up
At the top of the ladder inside the church
20 - 13 - All Ghillied Up
Halfway through the maze of containers, inside the makeshift camp to the right on a small table
21 - 13 - All Ghillied Up
At the top of the stairs where you shoot the sniper down
22 - 14 - One Shot, One Kill
After exiting the building with the dogs and hiding enemies, at the top of the fire escape
23 - 14 - One Shot, One Kill
When the enemies start attacking the carnival position, through the right alleyway, through the back door
24 - 16 - The Sins of the Father
Before the opening scene fades to black, inside the diner, on a table
25 - 16 - The Sins of the Father
On the second story of the building right before the alleyway where enemies shoot from the roofs
26 - 17 - Ultimatum
In the area of the first major encounter, in the room directly across from your entry point into the battle
27 - 18 - All In
Before heading through the blown up gate, in an alleyway behind the building to the right
28 - 18 - All In
In the southeastern warehouse (far right) out in the missile area with the two ZPUs
29 - 19 - No Fighting in the War Room
After the bathroom, take the left hallway, past the locker rooms, in the darkened meeting room on the left
30 - 19 - No Fighting in the War Room
In the meeting room at the far end ofthe missile control room
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