


Nie wiedziałem czy umieścić topicu tu Hardware/sterowniki przejdę do sedna sprawy a więc
mam Celerona 2.400ghz GeForce Fx 520 128/128 512ram Windows xp sp2
i mam taki problem
mój fps trzyma się w granicach 10-30
- Kod: Zaznacz wszystko
http://img355.imageshack.us/img355/1818/gamescreen18ir.jpg
przy takich detalach jak na rysunku i w takim miejscu wyciągnełem 40 fps
odrazu mówie, że sterowniki do karty najnowsze.
Co może być przyczyną?? da się to jakoś rozwiązać?
EDIT
---------------------------------------------------------------------------------
Używam cfg

- Kod: Zaznacz wszystko
mat_forcemanagedtextureintohardware 1
mat_forcemanagedtextureintohardware 0
cl_allowupload "1"
cl_allowdownload "1"
cl_cmdbackup "6"
cl_showfps "1"
cl_autohelp "0"
//cl_detailfade "0"
//cl_detaildist "0"
cl_ejectbrass "0"
cl_cmdrate "101"
cl_updaterate "101"
cl_smooth "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_show_splashes "0"
cl_weather "0"
cl_crosshairscale "1200"
fog_enable "0"
fog_enable_water_fog "0"
fog_enableskybox "1"
fps_max "1000"
fps_min "10"
gl_clear "0"
mat_antialias "0"
mat_bloom "0"
mat_bufferprimitives "1"
mat_bumpbasis "0"
mat_bumpmap "0"
mat_clipz "0"
mat_compressedtextures "1"
mat_diffuse "1"
mat_dxlevel "81"
mat_fastnobump "0"
mat_fastspecular "1"
mat_filterlightmaps "1"
mat_filtertextures "1"
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_levelflush "1"
mat_loadtextures "1"
mat_mipmaptextures "1"
mat_norendering "0"
mat_picmip "4"
mat_reducefillrate "1"
mat_showenvmapmask "0"
mat_showlowresimage "0"
mat_showlightmappage "-1"
mat_showmiplevels "0"
mat_softwarelighting "0"
mat_specular "0"
mat_texture_limit "-1"
mat_trilinear "0"
mat_vsync "0"
mp_decals "40"
muzzleflash_light "0"
r_avglight "0"
r_decal_cullsize "1"
r_dispfullradius "2"
r_decals "0"
r_drawbatchdecals "0"
r_drawrain "0"
r_dynamic "0"
r_eyes "0"
r_flex "0"
r_lightaverage "0"
r_lightinterp "0"
r_lod "5"
r_modellodscale "0.1"
r_propsmaxdist "0"
r_rainradius "0"
r_rainSimulate "0"
r_rainsplashpercentage "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_shadowmaxrendered "-1"
r_shadowrendertotexture "0"
r_teeth "0"
r_worldlightmin "1"
r_worldlights "0"
muzzleflash_light "0"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "0"
cl_autohelp "0"
cl_radartype "1"
cl_radaralpha "200"
cl_locationalpha "150"
cl_crosshaircolor "4"
cl_dynamiccrosshair "1"
cl_scalecrosshair "1"
cl_crosshairscale "1200"
cl_crosshairalpha "200"
cl_crosshairusealpha "0"
spec_scoreboard "0"
cl_spec_mode "3"
cl_righthand "0"
cl_team "default"
cl_class "default"
closecaption "1"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_command "0"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "-1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_wingmanwarrier_centerhack "0"
joy_wingmanwarrier_turnhack "0"
joy_diagonalpov "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022000"
m_filter "1"
sensitivity "1.530000"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
l_mouselook "1"
cl_idealpitchscale "0.8"
net_graph "3"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "1"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
scene_showlook "0"
scene_showmoveto "0"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "italy"
sv_backspeed "0.6"
voice_forcemicrecord "1"
voice_enable "0"
voice_scale "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440"
dsp_dist_min "0"
snd_mixahead "0.1"
snd_musicvolume "1.0"
volume "0.7"
snd_pitchquality "1"
snd_digital_surround "0"
vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "0"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "0"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
cl_allowupload "0"
mp_decals "40"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
skill "1"
r_aspectratio "0"
con_enable "1"
cl_downloadfilter "maps"
cl_allowdownload "1"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/Spray_bullseye.vtf"
cl_timeout "30"
cl_showpluginmessages "1"
tv_nochat "0"
cl_cmdbackup "20"
sv_unlockedchapters "1"
bgmvolume "1"
password "cfg"
cl_updaterate "101"
cl_cmdrate "101"
rate "12000"
cl_rate "20000"
cl_downloadfilter "maps"
cl_phys_props_enable
jpeg_quality "50"
tylko, że przy max detalach mam bardzo podobny fps jak na bardzo slabych